Table of Contents

Class IconTileSet

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
[CreateAssetMenu(fileName = "IconTileset", menuName = "Grids/Examples */Icon Tile Set")]
public class IconTileSet : ScriptableObject
Inheritance
IconTileSet
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Fields

colors

public Color[] colors

Field Value

Color[]

sprites

public Sprite[] sprites

Field Value

Sprite[]