Table of Contents

Class HighlightPointsInRangeGridBehaviour

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
public class HighlightPointsInRangeGridBehaviour : GridBehaviour<RectPoint>
Inheritance
HighlightPointsInRangeGridBehaviour
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Fields

cellDistanceColor

public Gradient cellDistanceColor

Field Value

Gradient

cellMovementCostColor

public Gradient cellMovementCostColor

Field Value

Gradient

obstacleColor

public Color obstacleColor

Field Value

Color

pathMode

public PathMode pathMode

Field Value

PathMode

pathPrefab

public SpriteCell pathPrefab

Field Value

SpriteCell

pathRoot

public GameObject pathRoot

Field Value

GameObject

range

public float range

Field Value

float

Methods

GetEuclideanPath()

public Dictionary<RectPoint, float> GetEuclideanPath()

Returns

Dictionary<RectPoint, float>

GetGridPath()

public Dictionary<RectPoint, float> GetGridPath()

Returns

Dictionary<RectPoint, float>

GetWeightedPath()

public Dictionary<RectPoint, float> GetWeightedPath()

Returns

Dictionary<RectPoint, float>

InitGrid()

When this behaviour is attached to a grid builder, this method is called once the grid is created, and all cells(tiles) have been instantiated.

Override this to implement custom initialisation code. (You can access the grid through the Grid property).

public override void InitGrid()

OnLeftClick(RectPoint)

public void OnLeftClick(RectPoint clickedPoint)

Parameters

clickedPoint RectPoint

OnRightClick(RectPoint)

public void OnRightClick(RectPoint clickedPoint)

Parameters

clickedPoint RectPoint

Update()

public void Update()