Table of Contents

Class FlatGexGridLayout

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
[ExecuteInEditMode]
public class FlatGexGridLayout : MonoBehaviour
Inheritance
FlatGexGridLayout
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Fields

cellSize

public Vector2 cellSize

Field Value

Vector2

spacing

public Vector2 spacing

Field Value

Vector2

Methods

Awake()

public void Awake()

OnEnable()

public void OnEnable()

RedoLayout()

public void RedoLayout()