Table of Contents

Class DiamondCoordinates

Namespace
Gamelogic.Grids.Examples
Assembly
Assembly-CSharp.dll
public class DiamondCoordinates : Coordinates<DiamondPoint>
Inheritance
DiamondCoordinates
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Methods

GetGrey(DiamondPoint)

protected override int GetGrey(DiamondPoint point)

Parameters

point DiamondPoint

Returns

int

GetPoint(DiamondPoint)

protected override DiamondPoint GetPoint(DiamondPoint point)

Parameters

point DiamondPoint

Returns

DiamondPoint

IsX(DiamondPoint)

protected override bool IsX(DiamondPoint point)

Parameters

point DiamondPoint

Returns

bool

IsY(DiamondPoint)

protected override bool IsY(DiamondPoint point)

Parameters

point DiamondPoint

Returns

bool

IsZ(DiamondPoint)

protected override bool IsZ(DiamondPoint point)

Parameters

point DiamondPoint

Returns

bool

IsZero(DiamondPoint)

protected override bool IsZero(DiamondPoint point)

Parameters

point DiamondPoint

Returns

bool