  | MapAnimationExtensionsAnimateTPoint Method (IMapTPoint, FuncVector2, Single, Vector2) | 
 
            Only use this method if animation(x, -t) is the inverse of animation(x, t).
            
 
    Namespace: 
   Gamelogic.Grids
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic static IMap<TPoint> Animate<TPoint>(
	this IMap<TPoint> map,
	Func<Vector2, float, Vector2> animation
)
where TPoint : Object, IGridPoint<TPoint>
Parameters
- map
 - Type: Gamelogic.GridsIMapTPoint
 - animation
 - Type: SystemFuncVector2, Single, Vector2
 
Type Parameters
- TPoint
 
Return Value
Type: 
IMapTPointUsage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type 
IMapTPoint. When you use instance method syntax to call this method, omit the first parameter. For more information, see 
Extension Methods (Visual Basic) or 
Extension Methods (C# Programming Guide).
See Also