 | MapAnimationExtensionsAnimateTPoint Method (IMapTPoint, FuncVector2, Single, Vector2) |
Only use this method if animation(x, -t) is the inverse of animation(x, t).
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic static IMap<TPoint> Animate<TPoint>(
this IMap<TPoint> map,
Func<Vector2, float, Vector2> animation
)
where TPoint : Object, IGridPoint<TPoint>
Parameters
- map
- Type: Gamelogic.GridsIMapTPoint
- animation
- Type: SystemFuncVector2, Single, Vector2
Type Parameters
- TPoint
Return Value
Type:
IMapTPointUsage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
IMapTPoint. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also