MapAnimationExtensions Class |
Namespace: Gamelogic.Grids
public static class MapAnimationExtensions
| Name | Description | |
|---|---|---|
| AnimateTPoint(IMapTPoint, FuncVector2, Single, Vector2) |
Only use this method if animation(x, -t) is the inverse of animation(x, t).
| |
| AnimateTPoint(IMapTPoint, FuncVector2, Single, Vector2, FuncVector2, Single, Vector2) |
Animates this grid using a function animation that takes a point and time.
The inverse animation is the inverse mapping at time t, that is,
inverseAmimation(animation(someVector, t), t) == someVector |