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IMapTPointRawWorldToGrid Method

This method maps a world point to a grid point without making any compensation based on the anchoring. This method should be used for calculations in maps, rather than the index methods. (The index methods do the anchor compensation.If you use that method instead of this one internally, you may compensate more than one time.

Namespace:  Gamelogic.Grids
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
TPoint RawWorldToGrid(
	Vector2 worldPoint
)

Parameters

worldPoint
Type: Vector2

Return Value

Type: TPoint
See Also