DitherResponse Class |
Namespace: Gamelogic.Extensions.Algorithms
public class DitherResponse
The DitherResponse type exposes the following members.
| Name | Description | |
|---|---|---|
| DitherResponse(IResponseCurveSingle, IGeneratorSingle, Single) |
Constructs a new DitherResponse.
| |
| DitherResponse(IResponseCurveSingle, Int32, Single, Single) |
Dithers responses by adding noise before passing it to a step response.
If the quality of the noise is 1, the noise is uniform noise.
If the quality of the noise is 2, the noise is triangular noise.
The higher the quality, the closer the noise follow a random distribution.
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| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| MemberwiseClone | (Inherited from Object.) | |
| ToString | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| ThrowIfNull |
Throws a NullReferenceException if the object is null.
(Defined by ObjectExtensions.) |