Table of Contents

Class FlatHexSpaceMap

Namespace
Gamelogic.Grids2.Graph
Assembly
Gamelogic.Grids2.dll

Node that applies a flat hex transform on the input.

[SpaceMapNode("Common/Flat Hex Space Map", 3)]
public class FlatHexSpaceMap : ProjectSpaceMapNode<Vector3, Vector3>
Inheritance
FlatHexSpaceMap
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Methods

Transform(IMap<Vector3, Vector3>)

Transforms the specified input to a corresponding output item.