PoolT Class |
Namespace: Gamelogic.Extensions
The PoolT type exposes the following members.
Name | Description | |
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Capacity |
The number total objects in the pool (awake and asleep).
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IsObjectAvailable |
Returns whether there is a sleeping object available.
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Name | Description | |
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DecCapacity |
Decreases the capacity of the pool.
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Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetNewObject |
Gets a new object from the pool.
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GetType | (Inherited from Object.) | |
IncCapacity |
Increases thew capacity of the pool.
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MemberwiseClone | (Inherited from Object.) | |
Release |
Releases the specified object back to the pool.
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ToString | (Inherited from Object.) |
Name | Description | |
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ThrowIfNull |
Throws a NullReferenceException if the object is null.
(Defined by ObjectExtensions.) |