| VectorExtensionsTo3DXZ Method (Vector2) |
Converts a 2D vector to a 3D vector using the vector
for the x and z coordinates, and 0 for the y coordinate.
Namespace:
Gamelogic.Extensions
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static Vector3 To3DXZ(
this Vector2 vector
)
Parameters
- vector
- Type: Vector2
Return Value
Type:
Vector3Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Vector2. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also