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DummyAttribute Class

Used to mark the last field in a MonoBehaviour as a dummy so that it is not drawn. This is useful to add a decorator that should be displayed below all fields.
Inheritance Hierarchy
SystemObject
  SystemAttribute
    PropertyAttribute
      Gamelogic.ExtensionsDummyAttribute

Namespace:  Gamelogic.Extensions
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public class DummyAttribute : PropertyAttribute

The DummyAttribute type exposes the following members.

Constructors
  NameDescription
Public methodDummyAttribute
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Properties
  NameDescription
Public propertyorder

Optional field to specify the order that multiple DecorationDrawers should be drawn in.

(Inherited from PropertyAttribute.)
Public propertyTypeId (Inherited from Attribute.)
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Methods
  NameDescription
Public methodEquals (Inherited from Attribute.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Attribute.)
Public methodGetType (Inherited from Object.)
Public methodIsDefaultAttribute (Inherited from Attribute.)
Public methodMatch (Inherited from Attribute.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToString (Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodThrowIfNull
Throws a NullReferenceException if the object is null.
(Defined by ObjectExtensions.)
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Explicit Interface Implementations
See Also

Reference

PropertyAttribute