| GLDebugAssert Method |
Check whether the condition is true, and print an error message if it is not.
Namespace:
Gamelogic.Extensions
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax [VersionAttribute(1, 2, 0)]
[ConditionalAttribute("DEBUG")]
public static void Assert(
bool condition,
string message,
Object context = null
)
Parameters
- condition
- Type: SystemBoolean
- message
- Type: SystemString
- context (Optional)
- Type: Object
See Also