| VectorExtensionsPerpXY Method |
Turns the vector 90 degrees anticlockwise as viewed from the front (keeping the z coordinate intact).
Equivalent to
v.To2DXY().Perp().To3DXY(v.z);
Namespace:
Gamelogic.Extensions
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static Vector3 PerpXY(
this Vector3 v
)
Parameters
- v
- Type: Vector3
Return Value
Type:
Vector3Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Vector3. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also