Click or drag to resize

GLDebugLogWarning Method (String, Object, Object)

Namespace:  Gamelogic.Extensions
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
[ConditionalAttribute("DEBUG")]
public static void LogWarning(
	string type,
	Object message,
	Object context = null
)

Parameters

type
Type: SystemString
message
Type: SystemObject
context (Optional)
Type: Object
See Also