| MonoBehaviourPoolTIsObjectAvailable Property |
Gets a value indicating whether a sleeping object is available.
Namespace:
Gamelogic.Extensions
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public bool IsObjectAvailable { get; }
Property Value
Type:
Booleantrue if a sleeping object is available; otherwise,
false.
See Also