Table of Contents

Constructor TrieDictionaryNode

Namespace
Gamelogic.Words
Assembly
Gamelogic.Words.dll

TrieDictionaryNode()

Create a new dictionary node for the root of our trie

public TrieDictionaryNode()

TrieDictionaryNode(string)

Create a new dictionary node

public TrieDictionaryNode(string letter)

Parameters

letter string

TrieDictionaryNode(string, Word)

Create a new dictionary node

public TrieDictionaryNode(string letter, Word word)

Parameters

letter string
word Word