Class DictionaryTransformation
Extend this class to provide custom transformations to dictionaries when loading them. Set the Filter Mode of a WordsDictionaryComponent<TAlphabet, TDictionary>to custom, and attach any number of custom derived classes. Their transformations will be applied to loaded words in the order that scripts are added.
public abstract class DictionaryTransformation : GLMonoBehaviour
- Inheritance
-
DictionaryTransformation
- Inherited Members
-
MonoBehaviour.runInEditModeComponent.GetComponent<T>()Component.GetComponentInChildren<T>()Component.GetComponentsInChildren<T>()Component.GetComponentsInParent<T>()Component.transformComponent.gameObjectComponent.tagObject.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.ToString()Object.hideFlags
Methods
- TransformWord(string)
Implement this method to perform transformations on loaded words from the dictionary. Return null to reject the word from the dictionary.