Table of Contents

Field SpaceMapTransform

Namespace
Gamelogic.Grids2
Assembly
Gamelogic.Grids2.dll

The default space map transform for hex grids. This should be used with a uniform scale matrix (with the value of the cell width) to get a regular hex grid.

public static readonly Matrixf33 SpaceMapTransform

Returns

Matrixf33
The default space map transform for hex grids. This should be used with a uniform scale matrix (with the value of the cell width) to get a regular hex grid.

Remarks

This is typically useful when constructing mesh cells.