Table of Contents

Field RawSpaceMapTransform

Namespace
Gamelogic.Grids2
Assembly
Gamelogic.Grids2.dll

The raw space map transform for hex grids. This should be used with a scale matrix with values (width, height, 1) to get cells with the desired with and height.

public static readonly Matrixf33 RawSpaceMapTransform

Returns

Matrixf33
The raw space map transform for hex grids. This should be used with a scale matrix with values (width, height, 1) to get cells with the desired with and height.

Remarks

This is typically useful when constructing maps for tile grids.