Table of Contents

Class SpaceMapGraphWindow

Namespace
Gamelogic.Grids2.Graph.Editor
Assembly
Gamelogic.Grids2.Editor.dll

A graph window for space map graphs.

public class SpaceMapGraphWindow : GraphWindow<SpaceMapNode<Vector3>>
Inheritance
SpaceMapGraphWindow
Inherited Members
EditorWindow.BeginWindows()
EditorWindow.ShowNotification(GUIContent)
EditorWindow.RemoveNotification()
EditorWindow.GetWindow<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.Close()
EditorWindow.Repaint()
EditorWindow.rootVisualElement
EditorWindow.autoRepaintOnSceneChange
EditorWindow.maximized
EditorWindow.focusedWindow
EditorWindow.mouseOverWindow
EditorWindow.minSize
EditorWindow.maxSize
EditorWindow.title
EditorWindow.titleContent
EditorWindow.depthBufferBits
EditorWindow.antiAlias
EditorWindow.position
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags

Fields

presets

Methods

GetOrder(string)
ShowEditor(Graph<SpaceMapNode<Vector3>>)