Table of Contents

Interface IVertex<TPoint>

Namespace
Gamelogic.Grids
Assembly
Assembly-CSharp.dll

This point type is the type of vertex anchor point of the type parmater. The vertex anchor is the point from which all the vertices are calculated.

For example, if TriPoint implements ISupportsVertexGrid<HexPoint>, then HexPoint will implement IVertex<TriPoint>.

(This class replaces IVertexAnchor).

[Version(1, 1, 0)]
public interface IVertex<TPoint>

Type Parameters

TPoint
Extension Methods

Methods

GetVertexFaces()

Get the coordinates of the faces that corresponds to this point treated as a vertex.

IEnumerable<TPoint> GetVertexFaces()

Returns

IEnumerable<TPoint>