Interface IStateToken<TStateData>
- Namespace
- Gamelogic.Extensions
- Assembly
- Assembly-CSharp.dll
When a new state is started in a tracker, a token is created that wraps custom data, and can be used to stop the state later.
public interface IStateToken<out TStateData>
Type Parameters
TStateData
The type of the t state data.
- Extension Methods
Properties
State
TStateData State { get; }
Property Value
- TStateData