Class TimeState
- Namespace
- Gamelogic.Extensions.Examples.StateMachine
- Assembly
- Assembly-CSharp.dll
public class TimeState : ITransitionState
- Inheritance
-
TimeState
- Implements
- Inherited Members
- Extension Methods
Properties
Start
public Action Start { get; set; }
Property Value
Stop
public Action Stop { get; set; }
Property Value
Update
public Action<float> Update { get; set; }