Class StateMachineTable<TLable, TState>
- Namespace
- Gamelogic.Extensions.Examples.StateMachine
- Assembly
- Assembly-CSharp.dll
public class StateMachineTable<TLable, TState>
Type Parameters
TLable
TState
- Inheritance
-
StateMachineTable<TLable, TState>
- Inherited Members
- Extension Methods
Constructors
StateMachineTable()
public StateMachineTable()
Properties
CurrentState
public TLable CurrentState { get; set; }
Property Value
- TLable
Methods
public TState Methods { get; }
Property Value
- TState
Methods
AddState(TLable, TState)
public void AddState(TLable label, TState state)
Parameters
label
TLablestate
TState