Class StateExample
- Namespace
- Gamelogic.Extensions.Examples.StateMachine
- Assembly
- Assembly-CSharp.dll
public class StateExample : ITransitionState
- Inheritance
-
StateExample
- Implements
- Inherited Members
- Extension Methods
Constructors
StateExample()
public StateExample()
Properties
FixedUpdate
public Action FixedUpdate { get; set; }
Property Value
Start
public Action Start { get; set; }
Property Value
Stop
public Action Stop { get; set; }
Property Value
Update
public Action Update { get; set; }