Table of Contents

Class ButtonListUI

Namespace
Gamelogic.Extensions.Examples
Assembly
Assembly-CSharp.dll
public class ButtonListUI : GLMonoBehaviour
Inheritance
ButtonListUI
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.runInEditMode
Component.GetComponent<T>()
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentsInParent<T>()
Component.transform
Component.gameObject
Component.tag
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags
Extension Methods

Methods

Init(IEnumerable<Poison>, Action<Poison>, Color)

public void Init(IEnumerable<Poison> poisons, Action<Poison> onClick, Color color)

Parameters

poisons IEnumerable<Poison>
onClick Action<Poison>
color Color