PoolT Class |
Namespace: Gamelogic.Extensions
The PoolT type exposes the following members.
| Name | Description | |
|---|---|---|
| Capacity |
The number total objects in the pool (awake and asleep).
| |
| IsObjectAvailable |
Returns whether there is a sleeping object available.
|
| Name | Description | |
|---|---|---|
| DecCapacity |
Decreases the capacity of the pool.
| |
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetNewObject |
Gets a new object from the pool.
| |
| GetType | (Inherited from Object.) | |
| IncCapacity |
Increases thew capacity of the pool.
| |
| MemberwiseClone | (Inherited from Object.) | |
| Release |
Releases the specified object back to the pool.
| |
| ToString | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| ThrowIfNull |
Throws a NullReferenceException if the object is null.
(Defined by ObjectExtensions.) |