PointyHexMeshGridBuilder Properties |
The PointyHexMeshGridBuilder type exposes the following members.
| Name | Description | |
|---|---|---|
| Alignment | (Inherited from MeshGridBuilderTPoint.) | |
| animation | Obsolete. The Animation attached to this GameObject. (Null if there is none attached). | |
| audio | Obsolete. The AudioSource attached to this GameObject. (Null if there is none attached). | |
| camera | Obsolete. The Camera attached to this GameObject. (Null if there is none attached). | |
| CellSpacingFactor | (Inherited from MeshGridBuilderTPoint.) | |
| collider | Obsolete. The Collider attached to this GameObject. (Null if there is none attached). | |
| collider2D | Obsolete. The Collider2D component attached to the object. | |
| ColorFunction | (Inherited from MeshGridBuilderTPoint.) | |
| Colors | (Inherited from MeshGridBuilderTPoint.) | |
| constantForce | Obsolete. The ConstantForce attached to this GameObject. (Null if there is none attached). | |
| Dimensions |
Returns the dimensions for this grid if it makes sense for the current shape.
(The dimension field is hidden in the inspector if it does not make sense).
(Inherited from MeshGridBuilderTPoint.) | |
| enabled | Enabled Behaviours are Updated, disabled Behaviours are not. | |
| gameObject | The game object this component is attached to. A component is always attached to a game object. | |
| Grid |
Returns the grid built with this builder.
(Inherited from MeshGridBuilderTPoint.) | |
| guiElement | Obsolete. (Inherited from Component.) | |
| guiText | Obsolete. The GUIText attached to this GameObject. (Null if there is none attached). | |
| guiTexture | Obsolete. The GUITexture attached to this GameObject (Read Only). (null if there is none attached). | |
| hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? | |
| hingeJoint | Obsolete. The HingeJoint attached to this GameObject. (Null if there is none attached). | |
| isActiveAndEnabled | Has the Behaviour had enabled called. | |
| light | Obsolete. The Light attached to this GameObject. (Null if there is none attached). | |
| Map |
Returns the map this builder used to built the grid.
(Inherited from MeshGridBuilderTPoint.) | |
| MousePosition | (Inherited from MeshGridBuilderTPoint.) | |
| name | The name of the object. | |
| networkView | Obsolete. The NetworkView attached to this GameObject (Read Only). (null if there is none attached). | |
| particleEmitter | Obsolete. The ParticleEmitter attached to this GameObject. (Null if there is none attached). | |
| particleSystem | Obsolete. The ParticleSystem attached to this GameObject. (Null if there is none attached). | |
| renderer | Obsolete. The Renderer attached to this GameObject. (Null if there is none attached). | |
| rigidbody | Obsolete. The Rigidbody attached to this GameObject. (Null if there is none attached). | |
| rigidbody2D | Obsolete. The Rigidbody2D that is attached to the Component's GameObject. | |
| runInEditMode | Allow a specific instance of a MonoBehaviour to run in edit mode (only available in the editor). | |
| Size |
Returns the size for this grid if it makes sense for the current shape.
(The dimension field is hidden in the inspector if it does not make sense).
(Inherited from MeshGridBuilderTPoint.) | |
| tag | The tag of this game object. | |
| transform | The Transform attached to this GameObject. | |
| UseColor | (Inherited from MeshGridBuilderTPoint.) | |
| useGUILayout | Disabling this lets you skip the GUI layout phase. |