 | SpriteCellFrameIndex Property |
Sets the current sprite by indexing into the
list of sprites set up in the inspector.
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic int FrameIndex { get; set; }Property Value
Type:
Int32
See Also