Gamelogic Grids 1 Documentation [Deprecated]
Gamelogic Grids 1 Documentation [Deprecated]
Gamelogic.Grids.Editor.Internal
CairoTileGridEditor Class
DiamondMeshGridEditor Class
DiamondTileGridEditor Class
FlatHexMeshGridEditor Class
FlatHexTileGridEditor Class
FlatRhombTileGridEditor Class
FlatTriTileGridEditor Class
GLEditorExtensions Class
LineTileGridEditor Class
MeshGridEditor(TGridBuilder, TPoint) Class
PointListTileGridEditor Class
PointyHexMeshGridEditor Class
PointyHexTileGridEditor Class
PointyRhombTileGridEditor Class
PointyTriTileGridEditor Class
PolarFlatBrickTileGridEditor Class
PolarPointyBrickTileGridEditor Class
PolarRectTileGridEditor Class
RectMeshGridEditor Class
RectTileGridEditor Class
SimpleGridEditor(TGridBuilder, TPoint) Class
SpriteCellEditor Class
GLEditorExtensions Class
Inheritance Hierarchy
System
Object
Gamelogic.Grids.Editor.Internal
GLEditorExtensions
Namespace:
Gamelogic.Grids.Editor.Internal
Assembly:
Assembly-CSharp-Editor (in Assembly-CSharp-Editor.dll) Version: 0.0.0.0
Syntax
C#
Copy
[
InitializeOnLoadAttribute
]
public
static
class
GLEditorExtensions
See Also
Reference
Gamelogic.Grids.Editor.Internal Namespace