 | TileCellCenter Property |
The visual center of a cell.
This is useful for cells that do not have their actual pivot
at the "expected" place, such as mesh tile cells in polar grids.
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic Vector3 Center { get; }Property Value
Type:
Vector3
See Also