DiamondGridTCell Constructor (Int32, Int32, FuncDiamondPoint, Boolean, FuncDiamondPoint, DiamondPoint, FuncDiamondPoint, DiamondPoint) |
Namespace: Gamelogic.Grids
public DiamondGrid( int width, int height, Func<DiamondPoint, bool> isInside, Func<DiamondPoint, DiamondPoint> gridPointTransform, Func<DiamondPoint, DiamondPoint> inverseGridPointTransform )