VectorPoint Structure |
Namespace: Gamelogic.Grids
[SerializableAttribute] [VersionAttribute(1, 0, 0)] [ImmutableAttribute] public struct VectorPoint : IVectorPoint<VectorPoint>, ISplicedVectorPoint<VectorPoint, VectorPoint>, IEquatable<VectorPoint>
The VectorPoint type exposes the following members.
| Name | Description | |
|---|---|---|
| VectorPoint |
| Name | Description | |
|---|---|---|
| Div | ||
| Dot | ||
| Equals(Object) | (Overrides ValueTypeEquals(Object).) | |
| Equals(VectorPoint) | ||
| GetHashCode | (Overrides ValueTypeGetHashCode.) | |
| GetType | (Inherited from Object.) | |
| Magnitude | ||
| Mod | ||
| MoveBackBy | ||
| MoveBy | ||
| Mul | ||
| Negate | ||
| PerpDot | ||
| ScaleDown | ||
| ScaleUp | ||
| Subtract | ||
| ToString | (Overrides ValueTypeToString.) | |
| Translate |
| Name | Description | |
|---|---|---|
| ThrowIfNull |
Throws a NullReferenceException if the object is null.
(Defined by ObjectExtensions.) |