 | GeneratorOpenSawTooth Method (Int32) |
Makes a generator that produces evenly spaced floats from 0 (included)
to 1 (excluded), and repeats the result.
Namespace:
Gamelogic.Extensions.Algorithms
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic static IGenerator<float> OpenSawTooth(
int sampleCount
)
Parameters
- sampleCount
- Type: SystemInt32
The number of samples per cycle.
Return Value
Type:
IGeneratorSingleA new generator.
Exceptions
See Also