 | IMapTPointTo3DXZ Method (Single) |
Returns a IMap3D which maps a grid point to Vector3 instead of Vector2.
The vector3 is the same as the Vector2 that this map would return,
with z of the Vector3 corresponding to y of the Vector2, and with the
y set to the given value.
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
See Also