StateMachineTLabelAddState Method |
| Name | Description | |
|---|---|---|
| AddState(TLabel) |
Adds a state.
| |
| AddState(TLabel, Action) |
Adds a state, and the delegates that should run
when the state starts.
Any delegate can be null, and wont be executed.
| |
| AddStateTSubStateLabel(TLabel, StateMachineTSubStateLabel, TSubStateLabel) |
Adds a sub state machine for the given state.
The sub state machine need not be updated, as long as this state machine
is being updated.
| |
| AddState(TLabel, Action, Action) |
Adds a state, and the delegates that should run
when the state starts,
and when the state machine is updated.
Any delegate can be null, and wont be executed.
| |
| AddState(TLabel, Action, Action, Action) |
Adds a state, and the delegates that should run
when the state starts, stops,
and when the state machine is updated.
Any delegate can be null, and wont be executed.
|