Gamelogic Grids 1 Documentation [Deprecated]
Gamelogic Grids 1 Documentation [Deprecated]
Gamelogic.Grids
FlatHexGrid(TCell) Class
FlatHexGrid(TCell) Methods
ArrayPointFromGridPoint Method
ArrayPointFromPoint Method
BeginShape Method
CalculateStorage Method
CloneStructure(TNewCellType) Method
Default Method
DefaultContains Method
Diamond Method
FatRectangle Method
GetPrincipleNeighborDirections Method
GetSpiralIterator Method
GridPointFromArrayPoint Method
Hexagon Method
HorizontallyWrappedParallelogram Method
HorizontallyWrappedRectangle Method
LeftTriangle Method
MakeEdgeGrid(TNewCell) Method
MakeVertexGrid(TNewCell) Method
Parallelogram Method
PointFromArrayPoint Method
Rectangle Method
RightTriangle Method
Single Method
ThinRectangle Method
ToString Method
VerticallyWrappedParallelogram Method
WrappedHexagon Method
WrappedParallelogram Method
FlatHexGrid
TCell
WrappedParallelogram Method
Returns a grid wrapped along a parallelogram. Since version 1.7
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
Copy
public
static
WrappedGrid
<TCell,
FlatHexPoint
>
WrappedParallelogram
(
int
width
,
int
height
)
Parameters
width
Type:
System
Int32
height
Type:
System
Int32
Return Value
Type:
WrappedGrid
TCell
,
FlatHexPoint
See Also
Reference
FlatHexGrid
TCell
Class
Gamelogic.Grids Namespace