 | GeneratorClosedSawTooth Method |
Makes a generator that produces evenly spaced floats from 0 to 1, both limits included, and repeats the result.
Namespace:
Gamelogic.Extensions.Algorithms
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic static IGenerator<float> ClosedSawTooth(
int sampleCount
)
Parameters
- sampleCount
- Type: SystemInt32
The number of samples per cycle.
Return Value
Type:
IGeneratorSingleA new generator.
Exceptions
See Also