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LSystemTSymbol Class

A lightweight implementation of an L-system.
Inheritance Hierarchy
SystemObject
  Gamelogic.Extensions.AlgorithmsLSystemTSymbol

Namespace:  Gamelogic.Extensions.Algorithms
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
[VersionAttribute(1, 4, 1)]
public class LSystem<TSymbol>

Type Parameters

TSymbol
This type must be comparable using ==, or you should feed an IEqualityComparer.

The LSystemTSymbol type exposes the following members.

Constructors
Methods
Extension Methods
  NameDescription
Public Extension MethodThrowIfNull
Throws a NullReferenceException if the object is null.
(Defined by ObjectExtensions.)
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See Also