Gamelogic Grids 1 Documentation [Deprecated]
Gamelogic Grids 1 Documentation [Deprecated]
Gamelogic.Grids
PointyHexGrid(TCell) Class
PointyHexGrid(TCell) Methods
ArrayPointFromGridPoint Method
ArrayPointFromPoint Method
BeginShape Method
CalculateStorage Method
CloneStructure(TNewCellType) Method
Default Method
DefaultContains Method
Diamond Method
DownTriangle Method
FatRectangle Method
GetPrincipleNeighborDirections Method
GetSpiralIterator Method
GridPointFromArrayPoint Method
Hexagon Method
HorizontallyWrappedParallelogram Method
HorizontallyWrappedRectangle Method
MakeEdgeGrid(TNewCell) Method
MakeVertexGrid(TNewCell) Method
Parallelogram Method
PointFromArrayPoint Method
Rectangle Method
Single Method
ThinRectangle Method
ToString Method
UpTriangle Method
VerticallyWrappedParallelogram Method
WrappedHexagon Method
WrappedParallelogram Method
PointyHexGrid
TCell
CloneStructure
TNewCellType
Method
Returns a grid in the same shape, but with contents in the new type.
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
Copy
public
override
IGrid
<TNewCellType,
PointyHexPoint
>
CloneStructure
<TNewCellType>()
Type Parameters
TNewCellType
Return Value
Type:
IGrid
TNewCellType
,
PointyHexPoint
Implements
IGrid
TPoint
CloneStructure
TNewCell
See Also
Reference
PointyHexGrid
TCell
Class
Gamelogic.Grids Namespace