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FrequencyFloatGenerator Class

Note: This API is now obsolete.

A generator that generates floats given an arbitrary distribution.
Inheritance Hierarchy
SystemObject
  Gamelogic.Extensions.ObsoleteFrequencyFloatGenerator

Namespace:  Gamelogic.Extensions.Obsolete
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
[VersionAttribute(1, 4, 0)]
[ObsoleteAttribute("Use the static functions in Gamelogic.Generators.Generator instead.")]
public class FrequencyFloatGenerator : IGenerator<float>, 
	IGenerator

The FrequencyFloatGenerator type exposes the following members.

Constructors
Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodNext
Public methodToString (Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodAggregateWindowSingle, U (Defined by GeneratorExtensions.)
Public Extension MethodBufferSingle (Defined by GeneratorExtensions.)
Public Extension MethodCastT (Defined by GeneratorExtensions.)
Public Extension MethodNextSingle
Gets the next n elements from the generator.
(Defined by GeneratorExtensions.)
Public Extension MethodOfTypeT (Defined by GeneratorExtensions.)
Public Extension MethodRepeatWithProbabilitySingle (Defined by GeneratorExtensions.)
Public Extension MethodThrowIfNull
Throws a NullReferenceException if the object is null.
(Defined by ObjectExtensions.)
Public Extension MethodWhereSingle (Defined by GeneratorExtensions.)
Public Extension MethodWhereBufferSingle (Defined by GeneratorExtensions.)
Public Extension MethodWindowSingle (Defined by GeneratorExtensions.)
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Explicit Interface Implementations
See Also