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IGridPointTPointSpliceIndex Property

For spliced grids, this is the index of the splice. For Uniform grids, this is always 0.

Namespace:  Gamelogic.Grids
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
int SpliceIndex { get; }

Property Value

Type: Int32
See Also