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RectGridTCell Constructor (Int32, Int32, FuncRectPoint, Boolean, FuncRectPoint, RectPoint, FuncRectPoint, RectPoint, IEnumerableRectPoint)

Namespace:  Gamelogic.Grids
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public RectGrid(
	int width,
	int height,
	Func<RectPoint, bool> isInside,
	Func<RectPoint, RectPoint> gridPointTransform,
	Func<RectPoint, RectPoint> inverseGridPointTransform,
	IEnumerable<RectPoint> neighborDirections
)

Parameters

width
Type: SystemInt32
height
Type: SystemInt32
isInside
Type: SystemFuncRectPoint, Boolean
gridPointTransform
Type: SystemFuncRectPoint, RectPoint
inverseGridPointTransform
Type: SystemFuncRectPoint, RectPoint
neighborDirections
Type: System.Collections.GenericIEnumerableRectPoint
See Also