RectGridTCell Constructor (Int32, Int32, FuncRectPoint, Boolean, FuncRectPoint, RectPoint, FuncRectPoint, RectPoint, IEnumerableRectPoint) |
Namespace: Gamelogic.Grids
public RectGrid( int width, int height, Func<RectPoint, bool> isInside, Func<RectPoint, RectPoint> gridPointTransform, Func<RectPoint, RectPoint> inverseGridPointTransform, IEnumerable<RectPoint> neighborDirections )