Gamelogic Grids 1 Documentation [Deprecated]
Gamelogic Grids 1 Documentation [Deprecated]
Gamelogic.Grids
DiamondGrid(TCell) Class
DiamondGrid(TCell) Methods
ArrayPointFromGridPoint Method
ArrayPointFromPoint Method
BeginShape Method
CalculateStorage Method
CloneStructure(TNewCellType) Method
Default Method
DefaultContains Method
Diamond Method
FatRectangle Method
GetPrincipleNeighborDirections Method
GetSpiralIterator Method
GridPointFromArrayPoint Method
HorizontallyWrappedParallelogram Method
MakeEdgeGrid(TNewCell) Method
MakeVertexGrid(TNewCell) Method
Parallelogram Method
PointFromArrayPoint Method
Rectangle Method
SetNeighborsDiagonals Method
SetNeighborsMain Method
SetNeighborsMainAndDiagonals Method
Single Method
ThinRectangle Method
ToString Method
VerticallyWrappedParallelogram Method
WrappedParallelogram Method
DiamondGrid
TCell
CloneStructure
TNewCellType
Method
Returns a grid in the same shape, but with contents in the new type.
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
Copy
public
override
IGrid
<TNewCellType,
DiamondPoint
>
CloneStructure
<TNewCellType>()
Type Parameters
TNewCellType
Return Value
Type:
IGrid
TNewCellType
,
DiamondPoint
Implements
IGrid
TPoint
CloneStructure
TNewCell
See Also
Reference
DiamondGrid
TCell
Class
Gamelogic.Grids Namespace