 | MeshMapSubDivide Method |
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic static void SubDivide(
int[] triangles,
Vector3[] vertexDirections,
out int[] newTriangles,
out Vector3[] newVertexDirections
)
Parameters
- triangles
- Type: SystemInt32
- vertexDirections
- Type: Vector3
- newTriangles
- Type: SystemInt32
- newVertexDirections
- Type: Vector3
See Also