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MeshMapSubDivide Method

Namespace:  Gamelogic.Grids
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public static void SubDivide(
	int[] triangles,
	Vector3[] vertexDirections,
	out int[] newTriangles,
	out Vector3[] newVertexDirections
)

Parameters

triangles
Type: SystemInt32
vertexDirections
Type: Vector3
newTriangles
Type: SystemInt32
newVertexDirections
Type: Vector3
See Also