 | IGLScriptableObject__UpdatePresentation Method |
Namespace:
Gamelogic.Grids
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxvoid __UpdatePresentation(
bool forceUpdate
)
Parameters
- forceUpdate
- Type: SystemBoolean
When true, the object must update its presentation state with its logical state.
When false, it can do so depending on the update settings of the object.
See Also