Table of Contents

Class Graph

Namespace
Gamelogic.Colors
Assembly
Gamelogic.Colors.dll

A class the represents a computational graph. Each node in this graph takes some inputs, and calculates outputs, that can in turn be fed as inputs into other nodes.

All nodes produce outputs as lists. When a node has multiple inputs, these are all combined into a single list for the node to operate on.

[Version(1, 1, 0)]
[CreateAssetMenu(menuName = "Gamelogic/Colors/Graph", fileName = "New Graph")]
public sealed class Graph : ScriptableObject
Inheritance
Graph
Inherited Members
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.ToString()
Object.hideFlags

Properties

Nodes

Returns all the nodes in this graph.

Methods

Recompute()

Calls recompute on all nodes in the graph.

Events

Recomputed