Struct Matrixf33 NamespaceGamelogic.Grids2 AssemblyGamelogic.Grids2.dll Represents a 3x3 matrices with float values. public struct Matrixf33 Inherited Members object.Equals(object, object) object.GetType() object.ReferenceEquals(object, object) Constructors Matrixf33(float, float, float, float, float, float, float, float, float) Fields A B C D E F G H I Identity One Zero Methods Add(Matrixf33) Det() Div(Matrixf33) Div(float) Equals(Matrixf33) Equals(object) GetHashCode() GetValueAt(int, int) Inv() Mul(Matrixf33) Mul(float) Negate() RotateX(float) RotateXYZ(Vector3) RotateY(float) RotateZ(float) RotateZYX(Vector3) Scale(float) Scale(Vector3) Subtract(Matrixf33) ToString() Transpose() Operators operator +(Matrixf33, Matrixf33) operator /(Matrixf33, Matrixf33) operator /(Matrixf33, int) operator ==(Matrixf33, Matrixf33) operator !=(Matrixf33, Matrixf33) operator *(Matrixf33, Matrixf33) operator *(Matrixf33, int) operator -(Matrixf33, Matrixf33) operator -(Matrixf33) operator +(Matrixf33)