Table of Contents

Class WarningIfNullAttribute

Namespace
Gamelogic.Extensions
Assembly
Gamelogic.Extensions.dll

Mark fields in a MonoBehaviour with this attribute to give a specific warning when the field is not set.

[AttributeUsage(AttributeTargets.Field)]
[Obsolete("Use ValidateNotNullAttribute instead.")]
public class WarningIfNullAttribute : ValidateNotNullAttribute
Inheritance
WarningIfNullAttribute
Inherited Members
Extension Methods

Examples

public class MyMonoBehaviour : MonoBehaviour
{
	[WarningIfNull("Assign the prefab")]
	public GameObject playerPrefab;

	//...
}

Constructors

WarningIfNullAttribute()

Initializes a new instance of the WarningIfNullAttribute class.

WarningIfNullAttribute(string)

Initializes a new instance of the WarningIfNullAttribute class with a custom warning message.